Poor/Accessories
This character doesn't really develop much so the two outfits are very much the same. (She cannot suddenly have lots of money for clothes) after looking at other media portrayals of poorer people on the streets we decided our character should be a tracksuit. To develop this for the character at the table we added a 'broken' necklace. This shows her development but also offers a link between the two scenes.
Lonely
For this character we took the stereotypical boring person not having friends/people making fun of her. However, at the table she doesn't change. She's still quiet and sits there, and at the end she's left alone but playing the game she comes across as more confident. This is why her outfit doesn't change.
We wanted this character to go from well dressed at a well paid corporal job to laid back and more casual and child-like. This is why she goes from wearing smart clothes to a Mickey Mouse sweater.
In school this character is roughly dressed with her tie loosely done and she's failing. At the table she puts more effort into how she looks.
For our singer we decided to dress her in normal clothes.









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